New Release available: V.0.81: Enhanced Voxellists and fixed Bugs

GPU Voxels at a Cleanroom 3D Replanning scenario Replanning Online grasp planning based on pointclouds of in-hand-camera 3D View of Lab Environment 3D Replanning scenario

New Release available: V.0.81: Enhanced Voxellists and fixed Bugs

New Release available: V.0.81
As I am currently preparing a larger tech-demo of GPU-Voxels in the context of ISABEL (www.projekt-isabel.de) I was able to push a new version shortly after the 0.8 release.
We noticed a bug in the MetaPointClouds that occurred when one tried to modify a sub-pointcloud that wasn’t at the end of the structure. That got fixed now.
Also Christian Jülg added a nice feature to the Visualizer: You are now able to only visualize a slice of the world!
Last but not least I added boolean subtract operation for VoxeLists, so now you can merge and subtract them.
Cheers,
Andreas

V 0.81 (2015-12-14): 
==================== 
- Fixed severe Bug in MetaPointCloud::updatePointCloud() that lead to Segfaults. 
- Implemented new functions for VoxelLists: 
    - Equality check (Mainly for Boost-Tests) 
    - Subtraction (Bool operation) 
    - Collisioncheck that counts the collisions per Voxel-meaning. 
    - ShrinkToFit: Frees preallocated Thrust memory 
- Fixed error handling when reading and writing all data structures. 
- Added more Boost testcases. 
- Fixed URDF robot rendering when for collision meshes. 
- Made some const functions const. 
- Visualizer: 
    - Improved python script to generate color gradients for Visualizer configfiles. 
    - Made Voxellist Voxels clickable 
    - Enhanced reliability of Visualizer (Thanks to Christian Juelg) 
    - Added slicing functionality to Visualizer (Thanks to Christian Juelg) 
- Improved voxelize.sh script to delete intermediate files. 



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