New Update available: Version 0.82 offers new features and fixes some severe bugs

New Update available: Version 0.82 offers new features and fixes some severe bugs

Again we have a smaller update to announce:
During my work on a grasp planning system I unfortunately encountered some bugs and identified missing features.
Both is fixed with this release (:
MetaPointClouds now offer functions for geometric transformation and offer Deep Copy operators that also cover the data from the GPU RAM.
Also a new collision detection pair was added: ProbabilisticVoxelMaps can be checked against Voxellists by now.
Also some bugs were fixed according Thread-Locking and transformations.
Cheers,
Andreas

V 0.82 (2016-02-12): 
==================== 
- Fixed severe Bug in the locking of Voxellists. Warning: This only concerns VoxelLists. 
- Added collision check between ProbabilisticVoxelMaps and VoxelLists. 
- Added transform functionality to MetaPointClouds and removed it from Robot classes. 
- Fixed Vec3ToMat4() function. 
- Implemented Deep-Copy operator for MetaPointClouds. 
- Implemented Pointcloud-Offsets for geometry entities of URDF models. 
    - Warning: Only translation, NO rotation available here! 
- Added new struct to describe oriented boxes. 
- Added new file for helper functions to generate pointclouds from geometric primitives. 
- Fixed RPY rotation matrices. 
- Added Boost testcase for shifted collision checks. 
- Added script to generate Visualizer configuration with random colors for SweptVolume IDs. 
- Refined the models of the SVH with 0.4 mm resolution.

Comments are closed.